Ubisoft Partners With Monster Energy to Promote Assassin’s Creed Origins

The partnership will be showcased via co-branding on more than 500 million cans around the world and marks one of Ubisoft’s largest retail promotion partnerships in the company’s 30-year history. Kicking off in late August, the partnership will include multiple prizing categories and possibilities to win, including:

  • BONUS IN-GAME CONTENT UNLOCKS

Players will have the opportunity to unlock in-game resources, starting currency and weapons via the Monster partnership. Those who purchase select Custom Collector’s cans, four-packs, and ten-packs are able to redeem their codes for the chance to win in-game prizes like Drachma(in-game currency), Animal Resources, World Resources and bonus weapons not available in the game, including the Dust Biter sword, the Face Breaker long stave, the Scepter of Thaati long scepter and Rain Bow.

  • GRAND PRIZE: DEVELOPMENT STUDIO VISIT

Six grand-prize trips to the development studio will be awarded to eligible fans in the US and Canada. These trips will be for two to the Ubisoft studio in Montreal, Canada. Each winner and their guest will get a behind-the-scenes studio tour. All airfare and transportation will be covered by Monster.

  • FIRST PRIZE: ASSASSIN’S CREED ORIGINS CONSOLE BUNDLE

100 Xbox One S consoles and copies of Assassin’s Creed Origins will be given away to fans in the US and Canada who participate in the Monster Energy program. By visiting the dedicated site, fans will be entered to win the Assassin’s Creed Origins console prize package.

Assassin’s Creed and Final Fantasy XV Collaboration Revealed

Assassin’s Creed and Final Fantasy XV development teams have announced a collaboration to pay homage to each other’s gaming universes.

The collaboration kicks off on August 30. Final Fantasy XV players who have obtained the Dream Egg from the Moogle Chocobo Carnival Event will be gifted a very familiar Assassin outfit. And the next day, August 31, Assassin’s Festival DLC will be release for Final Fantasy XV.

Assassin’s Creed: Origins Will Offer Own Personal Experience to Each Player

Image result for assassin's creed origins

Jean Guesdon, the director of the Assassin’s Creed: Origins, says “Assassin’s Creed Origins is set to provide every player with a unique experience, to the extent that no two people will have the same experience.” at PC Gamer‘s interview.

We want players to have their own personal experience, which means less scripting and less handholding. We create a world, we place some content in it – we have dozens of quests, and people that you will meet who will tell you stories. But in between, when you’re in the world, a lot of things can happen. And no two people will have the same experience – it’s just not possible.

We’ve reworked the AI so that all living beings in the world are real AI. The lions are hunting antelopes, the crocodiles are attacking hippos if there are any around, and the world is much more living than before.

For Honor Will Be Getting Dedicated Servers

Everyone knows that dedicated server is definitely helpful in multiplayer experience, and Ubisoft finally decided to migrate to a dedicated server system. In the latest For Honor roadmap, which include future content, updates and etc. However, one of the improvements they’re trying to do is dedicated servers.

Game Director Damien Kieken clarified why they decided to do this move now and how it will improve the game’s multiplayer experience:

How will adding dedicated servers improve the online experience for For Honor players?

DK: So basically, since we launched the game, we’ve faced new online challenges. We saw that we had connectivity and stability problems, mostly on 4v4 modes, so it’s one of the things we’ve looked at and worked on a lot since the game launched. And during that process, we decided to do an analysis of the whole online infrastructure we have and compare it to other existing ones. And in the end, based on all the data we gathered … we decided to do the move and to migrate to a dedicated server technology, for many, many different reasons.

One of them, and the main reason for us, is that we want to improve the stability of the matches on 4v4, and we want to have an architecture that is more long-term, that could help us more in the future for the things we want to do next. And then you have some very simple examples; with dedicated servers, you don’t have session host migration anymore, so there is no game pausing when somebody leaves the session. You won’t have to manage your NATs. You don’t have to check your NAT if you want to play with a friend or things like that. So it will also help greatly the overall experience of the player, from matchmaking to the game session itself, to playing with friends, and things like that.

E3 2017 Recap; Watch All Trailer Here

EA

Conference Highlights: 

Need for Speed Payback

Gameplay Trailer: 

A Way Out

Reveal Trailer: 

Gameplay Trailer: 

FIFA 18

Gameplay Trailer: 

Anthem

Teaser Trailer: 

Gameplay Trailer: 

Star Wars Battlefront 2

Gameplay Trailer: 

Microsoft

Conference Highlights: 

Xbox One X

World Premiere Trailer: 

Minecraft

4K Trailer: 

Forza Motorsport 7

Announce Trailer: 

Crackdown 3

Announce Trailer:

Gameplay Trailer: 

Life Is Strange: Before The Storm

Announce Trailer:

Gameplay Trailer: 

Ori and the Will of the Wisps

Teaser Trailer: 

Metro Exodus

Gameplay Trailer: 

Bethesda

Conference Highlights: 

Creation Club Announce Trailer: 

The Elder Scrolls

Skyrim Switch Trailer: 

Skyrim VR Trailer: 

Online Expansion Trailer: 

Legends Heroes of Skyrim Trailer: 

Doom

VFR Reveal Trailer: 

Fallout 4

VR Trailer: 

Dishonored: Death of the Outsider

Announce Trailer: 

Quake Champions

Update Trailer: 

The Evil Within 2

Announce Trailer: 

Gameplay Trailer: 

Story Trailer: 

Wolfenstein II: The New Colossus

Reveal Trailer: 

America Under Siege Trailer: 

Gunning For Freedom Trailer: 

Collector’s Edition Reveal Trailer: 

Ubisoft

Conference Highlights: 

Assassin’s Creed Origins

Conference Presentation:

World Premiere Trailer: 

Gameplay Trailer:

Mario + Rabbids Kingdom Battle

Announcement Trailer: 

The Crew 2

Conference Presentation: 

Announcement Trailer: 

Gameplay Trailer: 

Transference

Announcement Trailer: 

Skull and Bones

Conference Presentation: 

Announcement Trailer: 

Gameplay Trailer: 

Starlink: Battle for Atlas

Conference Presentation: 

Announcement Trailer: 

Steep: Road to the Olympics Expansion

Conference Presentation: 

World Premiere Trailer: 

Far Cry 5

Gameplay Trailer: 

Beyond Good and Evil 2

Conference Presentation: 

Announcement Trailer: