Steam Revised Revenue Share Policy to Give More Profits to AAA Developers

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Valve revised its Steam Distribution Agreement and Revenue Share Tiers to give more profits to “big game” developers.

Steam now takes 25% cut once a game’s revenue hits $10 million, and 20% after $50 million, from which 30% cut of all games. This “Revenue” also includes DLC, in-game purchases, and community marketplace fees, not only the base game.

Author: Ysmir

Game & Tech blogger | 9 yo bro | Bethesda fanboy

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